block() | v8::internal::GvnBasicBlockState | inline |
block_ | v8::internal::GvnBasicBlockState | private |
CreateEntry(Zone *zone, HBasicBlock *entry_block, HInstructionMap *entry_map) | v8::internal::GvnBasicBlockState | inlinestatic |
dominated_index_ | v8::internal::GvnBasicBlockState | private |
dominators() | v8::internal::GvnBasicBlockState | inline |
dominators_ | v8::internal::GvnBasicBlockState | private |
GvnBasicBlockState(GvnBasicBlockState *previous, HBasicBlock *block, HInstructionMap *map, HSideEffectMap *dominators, Zone *zone) | v8::internal::GvnBasicBlockState | inlineprivate |
Initialize(HBasicBlock *block, HInstructionMap *map, HSideEffectMap *dominators, bool copy_map, Zone *zone) | v8::internal::GvnBasicBlockState | inlineprivate |
INLINE(void *operator new(size_t size, Zone *zone)) | v8::internal::ZoneObject | |
is_done() | v8::internal::GvnBasicBlockState | inlineprivate |
length_ | v8::internal::GvnBasicBlockState | private |
map() | v8::internal::GvnBasicBlockState | inline |
map_ | v8::internal::GvnBasicBlockState | private |
next_ | v8::internal::GvnBasicBlockState | private |
next_dominated(Zone *zone) | v8::internal::GvnBasicBlockState | inlineprivate |
next_in_dominator_tree_traversal(Zone *zone, HBasicBlock **dominator) | v8::internal::GvnBasicBlockState | inline |
operator delete(void *, size_t) | v8::internal::ZoneObject | inline |
operator delete(void *pointer, Zone *zone) | v8::internal::ZoneObject | inline |
pop() | v8::internal::GvnBasicBlockState | inlineprivate |
previous_ | v8::internal::GvnBasicBlockState | private |
push(Zone *zone, HBasicBlock *block) | v8::internal::GvnBasicBlockState | inlineprivate |