| GetFrameOffset(int spill_slot, Frame *frame, int extra=0) | v8::internal::compiler::Linkage | |
| GetIncomingDescriptor() | v8::internal::compiler::Linkage | inline |
| GetJSCallDescriptor(int parameter_count) | v8::internal::compiler::Linkage | |
| GetJSCallDescriptor(int parameter_count, Zone *zone) | v8::internal::compiler::Linkage | static |
| GetParameterLocation(int index) | v8::internal::compiler::Linkage | inline |
| GetParameterType(int index) | v8::internal::compiler::Linkage | inline |
| GetReturnLocation() | v8::internal::compiler::Linkage | inline |
| GetReturnType() | v8::internal::compiler::Linkage | inline |
| GetRuntimeCallDescriptor(Runtime::FunctionId function, int parameter_count, Operator::Properties properties) | v8::internal::compiler::Linkage | |
| GetRuntimeCallDescriptor(Runtime::FunctionId function, int parameter_count, Operator::Properties properties, Zone *zone) | v8::internal::compiler::Linkage | static |
| GetSimplifiedCDescriptor(Zone *zone, MachineSignature *sig) | v8::internal::compiler::Linkage | static |
| GetStubCallDescriptor(CallInterfaceDescriptor descriptor, int stack_parameter_count=0, CallDescriptor::Flags flags=CallDescriptor::kNoFlags) | v8::internal::compiler::Linkage | |
| GetStubCallDescriptor(CallInterfaceDescriptor descriptor, int stack_parameter_count, CallDescriptor::Flags flags, Zone *zone) | v8::internal::compiler::Linkage | static |
| incoming_ | v8::internal::compiler::Linkage | private |
| info() const | v8::internal::compiler::Linkage | inline |
| info_ | v8::internal::compiler::Linkage | private |
| INLINE(void *operator new(size_t size, Zone *zone)) | v8::internal::ZoneObject | |
| Linkage(CompilationInfo *info) | v8::internal::compiler::Linkage | explicit |
| Linkage(CompilationInfo *info, CallDescriptor *incoming) | v8::internal::compiler::Linkage | inlineexplicit |
| NeedsFrameState(Runtime::FunctionId function) | v8::internal::compiler::Linkage | static |
| operator delete(void *, size_t) | v8::internal::ZoneObject | inline |
| operator delete(void *pointer, Zone *zone) | v8::internal::ZoneObject | inline |