V8 Project
diy-fp.h
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1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_DIY_FP_H_
6 #define V8_DIY_FP_H_
7 
8 namespace v8 {
9 namespace internal {
10 
11 // This "Do It Yourself Floating Point" class implements a floating-point number
12 // with a uint64 significand and an int exponent. Normalized DiyFp numbers will
13 // have the most significant bit of the significand set.
14 // Multiplication and Subtraction do not normalize their results.
15 // DiyFp are not designed to contain special doubles (NaN and Infinity).
16 class DiyFp {
17  public:
18  static const int kSignificandSize = 64;
19 
20  DiyFp() : f_(0), e_(0) {}
21  DiyFp(uint64_t f, int e) : f_(f), e_(e) {}
22 
23  // this = this - other.
24  // The exponents of both numbers must be the same and the significand of this
25  // must be bigger than the significand of other.
26  // The result will not be normalized.
27  void Subtract(const DiyFp& other) {
28  DCHECK(e_ == other.e_);
29  DCHECK(f_ >= other.f_);
30  f_ -= other.f_;
31  }
32 
33  // Returns a - b.
34  // The exponents of both numbers must be the same and this must be bigger
35  // than other. The result will not be normalized.
36  static DiyFp Minus(const DiyFp& a, const DiyFp& b) {
37  DiyFp result = a;
38  result.Subtract(b);
39  return result;
40  }
41 
42 
43  // this = this * other.
44  void Multiply(const DiyFp& other);
45 
46  // returns a * b;
47  static DiyFp Times(const DiyFp& a, const DiyFp& b) {
48  DiyFp result = a;
49  result.Multiply(b);
50  return result;
51  }
52 
53  void Normalize() {
54  DCHECK(f_ != 0);
55  uint64_t f = f_;
56  int e = e_;
57 
58  // This method is mainly called for normalizing boundaries. In general
59  // boundaries need to be shifted by 10 bits. We thus optimize for this case.
60  const uint64_t k10MSBits = static_cast<uint64_t>(0x3FF) << 54;
61  while ((f & k10MSBits) == 0) {
62  f <<= 10;
63  e -= 10;
64  }
65  while ((f & kUint64MSB) == 0) {
66  f <<= 1;
67  e--;
68  }
69  f_ = f;
70  e_ = e;
71  }
72 
73  static DiyFp Normalize(const DiyFp& a) {
74  DiyFp result = a;
75  result.Normalize();
76  return result;
77  }
78 
79  uint64_t f() const { return f_; }
80  int e() const { return e_; }
81 
82  void set_f(uint64_t new_value) { f_ = new_value; }
83  void set_e(int new_value) { e_ = new_value; }
84 
85  private:
86  static const uint64_t kUint64MSB = static_cast<uint64_t>(1) << 63;
87 
88  uint64_t f_;
89  int e_;
90 };
91 
92 } } // namespace v8::internal
93 
94 #endif // V8_DIY_FP_H_
static DiyFp Normalize(const DiyFp &a)
Definition: diy-fp.h:73
void Normalize()
Definition: diy-fp.h:53
static DiyFp Minus(const DiyFp &a, const DiyFp &b)
Definition: diy-fp.h:36
static const uint64_t kUint64MSB
Definition: diy-fp.h:86
void Multiply(const DiyFp &other)
Definition: diy-fp.cc:13
void set_e(int new_value)
Definition: diy-fp.h:83
DiyFp(uint64_t f, int e)
Definition: diy-fp.h:21
static const int kSignificandSize
Definition: diy-fp.h:18
uint64_t f_
Definition: diy-fp.h:88
static DiyFp Times(const DiyFp &a, const DiyFp &b)
Definition: diy-fp.h:47
void set_f(uint64_t new_value)
Definition: diy-fp.h:82
uint64_t f() const
Definition: diy-fp.h:79
void Subtract(const DiyFp &other)
Definition: diy-fp.h:27
int e() const
Definition: diy-fp.h:80
#define DCHECK(condition)
Definition: logging.h:205
Debugger support for the V8 JavaScript engine.
Definition: accessors.cc:20