|
| | v8::internal::TEST (GCIdleTimeHandler, EstimateMarkingStepSizeInitial) |
| |
| | v8::internal::TEST (GCIdleTimeHandler, EstimateMarkingStepSizeNonZero) |
| |
| | v8::internal::TEST (GCIdleTimeHandler, EstimateMarkingStepSizeOverflow1) |
| |
| | v8::internal::TEST (GCIdleTimeHandler, EstimateMarkingStepSizeOverflow2) |
| |
| | v8::internal::TEST (GCIdleTimeHandler, EstimateMarkCompactTimeInitial) |
| |
| | v8::internal::TEST (GCIdleTimeHandler, EstimateMarkCompactTimeNonZero) |
| |
| | v8::internal::TEST (GCIdleTimeHandler, EstimateMarkCompactTimeMax) |
| |
| | v8::internal::TEST (GCIdleTimeHandler, EstimateScavengeTimeInitial) |
| |
| | v8::internal::TEST (GCIdleTimeHandler, EstimateScavengeTimeNonZero) |
| |
| | v8::internal::TEST (GCIdleTimeHandler, ScavangeMayHappenSoonInitial) |
| |
| | v8::internal::TEST (GCIdleTimeHandler, ScavangeMayHappenSoonNonZeroFalse) |
| |
| | v8::internal::TEST (GCIdleTimeHandler, ScavangeMayHappenSoonNonZeroTrue) |
| |
| | v8::internal::TEST_F (GCIdleTimeHandlerTest, AfterContextDisposeLargeIdleTime) |
| |
| | v8::internal::TEST_F (GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime1) |
| |
| | v8::internal::TEST_F (GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime2) |
| |
| | v8::internal::TEST_F (GCIdleTimeHandlerTest, IncrementalMarking1) |
| |
| | v8::internal::TEST_F (GCIdleTimeHandlerTest, IncrementalMarking2) |
| |
| | v8::internal::TEST_F (GCIdleTimeHandlerTest, NotEnoughTime) |
| |
| | v8::internal::TEST_F (GCIdleTimeHandlerTest, StopEventually1) |
| |
| | v8::internal::TEST_F (GCIdleTimeHandlerTest, StopEventually2) |
| |
| | v8::internal::TEST_F (GCIdleTimeHandlerTest, ContinueAfterStop1) |
| |
| | v8::internal::TEST_F (GCIdleTimeHandlerTest, ContinueAfterStop2) |
| |
| | v8::internal::TEST_F (GCIdleTimeHandlerTest, Scavenge) |
| |
| | v8::internal::TEST_F (GCIdleTimeHandlerTest, ScavengeAndDone) |
| |
| | v8::internal::TEST_F (GCIdleTimeHandlerTest, ZeroIdleTimeNothingToDo) |
| |
| | v8::internal::TEST_F (GCIdleTimeHandlerTest, ZeroIdleTimeDoNothingButStartIdleRound) |
| |