V8 Project
lithium-gap-resolver-arm.h
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1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_ARM_LITHIUM_GAP_RESOLVER_ARM_H_
6 #define V8_ARM_LITHIUM_GAP_RESOLVER_ARM_H_
7 
8 #include "src/v8.h"
9 
10 #include "src/lithium.h"
11 
12 namespace v8 {
13 namespace internal {
14 
15 class LCodeGen;
16 class LGapResolver;
17 
18 class LGapResolver FINAL BASE_EMBEDDED {
19  public:
20  explicit LGapResolver(LCodeGen* owner);
21 
22  // Resolve a set of parallel moves, emitting assembler instructions.
23  void Resolve(LParallelMove* parallel_move);
24 
25  private:
26  // Build the initial list of moves.
27  void BuildInitialMoveList(LParallelMove* parallel_move);
28 
29  // Perform the move at the moves_ index in question (possibly requiring
30  // other moves to satisfy dependencies).
31  void PerformMove(int index);
32 
33  // If a cycle is found in the series of moves, save the blocking value to
34  // a scratch register. The cycle must be found by hitting the root of the
35  // depth-first search.
36  void BreakCycle(int index);
37 
38  // After a cycle has been resolved, restore the value from the scratch
39  // register to its proper destination.
40  void RestoreValue();
41 
42  // Emit a move and remove it from the move graph.
43  void EmitMove(int index);
44 
45  // Verify the move list before performing moves.
46  void Verify();
47 
49 
50  // List of moves not yet resolved.
52 
54  bool in_cycle_;
56 
57  // We use the root register as a scratch in a few places. When that happens,
58  // this flag is set to indicate that it needs to be restored.
60 };
61 
62 } } // namespace v8::internal
63 
64 #endif // V8_ARM_LITHIUM_GAP_RESOLVER_ARM_H_
#define BASE_EMBEDDED
Definition: allocation.h:45
void Resolve(LParallelMove *parallel_move)
void BuildInitialMoveList(LParallelMove *parallel_move)
LGapResolver(LCodeGen *owner)
void BreakCycle(int index)
void PerformMove(int index)
ZoneList< LMoveOperands > moves_
#define FINAL
Debugger support for the V8 JavaScript engine.
Definition: accessors.cc:20