V8 Project
random-number-generator.h
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1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_BASE_UTILS_RANDOM_NUMBER_GENERATOR_H_
6 #define V8_BASE_UTILS_RANDOM_NUMBER_GENERATOR_H_
7 
8 #include "src/base/macros.h"
9 
10 namespace v8 {
11 namespace base {
12 
13 // -----------------------------------------------------------------------------
14 // RandomNumberGenerator
15 //
16 // This class is used to generate a stream of pseudorandom numbers. The class
17 // uses a 48-bit seed, which is modified using a linear congruential formula.
18 // (See Donald Knuth, The Art of Computer Programming, Volume 3, Section 3.2.1.)
19 // If two instances of RandomNumberGenerator are created with the same seed, and
20 // the same sequence of method calls is made for each, they will generate and
21 // return identical sequences of numbers.
22 // This class uses (probably) weak entropy by default, but it's sufficient,
23 // because it is the responsibility of the embedder to install an entropy source
24 // using v8::V8::SetEntropySource(), which provides reasonable entropy, see:
25 // https://code.google.com/p/v8/issues/detail?id=2905
26 // This class is neither reentrant nor threadsafe.
27 
28 class RandomNumberGenerator FINAL {
29  public:
30  // EntropySource is used as a callback function when V8 needs a source of
31  // entropy.
32  typedef bool (*EntropySource)(unsigned char* buffer, size_t buflen);
34 
36  explicit RandomNumberGenerator(int64_t seed) { SetSeed(seed); }
37 
38  // Returns the next pseudorandom, uniformly distributed int value from this
39  // random number generator's sequence. The general contract of |NextInt()| is
40  // that one int value is pseudorandomly generated and returned.
41  // All 2^32 possible integer values are produced with (approximately) equal
42  // probability.
44  return Next(32);
45  }
46 
47  // Returns a pseudorandom, uniformly distributed int value between 0
48  // (inclusive) and the specified max value (exclusive), drawn from this random
49  // number generator's sequence. The general contract of |NextInt(int)| is that
50  // one int value in the specified range is pseudorandomly generated and
51  // returned. All max possible int values are produced with (approximately)
52  // equal probability.
54 
55  // Returns the next pseudorandom, uniformly distributed boolean value from
56  // this random number generator's sequence. The general contract of
57  // |NextBoolean()| is that one boolean value is pseudorandomly generated and
58  // returned. The values true and false are produced with (approximately) equal
59  // probability.
61  return Next(1) != 0;
62  }
63 
64  // Returns the next pseudorandom, uniformly distributed double value between
65  // 0.0 and 1.0 from this random number generator's sequence.
66  // The general contract of |NextDouble()| is that one double value, chosen
67  // (approximately) uniformly from the range 0.0 (inclusive) to 1.0
68  // (exclusive), is pseudorandomly generated and returned.
70 
71  // Fills the elements of a specified array of bytes with random numbers.
72  void NextBytes(void* buffer, size_t buflen);
73 
74  // Override the current ssed.
75  void SetSeed(int64_t seed);
76 
77  int64_t initial_seed() const { return initial_seed_; }
78 
79  private:
80  static const int64_t kMultiplier = V8_2PART_UINT64_C(0x5, deece66d);
81  static const int64_t kAddend = 0xb;
82  static const int64_t kMask = V8_2PART_UINT64_C(0xffff, ffffffff);
83 
84  int Next(int bits) WARN_UNUSED_RESULT;
85 
86  int64_t initial_seed_;
87  int64_t seed_;
88 };
89 
90 } } // namespace v8::base
91 
92 #endif // V8_BASE_UTILS_RANDOM_NUMBER_GENERATOR_H_
int Next(int bits) WARN_UNUSED_RESULT
bool NextBool() WARN_UNUSED_RESULT
RandomNumberGenerator(int64_t seed)
int NextInt(int max) WARN_UNUSED_RESULT
double NextDouble() WARN_UNUSED_RESULT
static void SetEntropySource(EntropySource entropy_source)
int NextInt() WARN_UNUSED_RESULT
#define WARN_UNUSED_RESULT
#define FINAL
#define V8_2PART_UINT64_C(a, b)
Definition: macros.h:376
static RandomNumberGenerator::EntropySource entropy_source
Debugger support for the V8 JavaScript engine.
Definition: accessors.cc:20
bool(* EntropySource)(unsigned char *buffer, size_t length)
EntropySource is used as a callback function when v8 needs a source of entropy.
Definition: v8.h:4920
#define V8_INLINE
Definition: v8config.h:306