V8 Project
unbound-queue.h
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1 // Copyright 2010 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_UNBOUND_QUEUE_
6 #define V8_UNBOUND_QUEUE_
7 
8 #include "src/allocation.h"
9 #include "src/base/atomicops.h"
10 
11 namespace v8 {
12 namespace internal {
13 
14 
15 // Lock-free unbound queue for small records. Intended for
16 // transferring small records between a Single producer and a Single
17 // consumer. Doesn't have restrictions on the number of queued
18 // elements, so producer never blocks. Implemented after Herb
19 // Sutter's article:
20 // http://www.ddj.com/high-performance-computing/210604448
21 template<typename Record>
22 class UnboundQueue BASE_EMBEDDED {
23  public:
24  inline UnboundQueue();
25  inline ~UnboundQueue();
26 
27  INLINE(bool Dequeue(Record* rec));
28  INLINE(void Enqueue(const Record& rec));
29  INLINE(bool IsEmpty() const);
30  INLINE(Record* Peek() const);
31 
32  private:
33  INLINE(void DeleteFirst());
34 
35  struct Node;
36 
37  Node* first_;
40 
41  DISALLOW_COPY_AND_ASSIGN(UnboundQueue);
42 };
43 
44 
45 } } // namespace v8::internal
46 
47 #endif // V8_UNBOUND_QUEUE_
#define BASE_EMBEDDED
Definition: allocation.h:45
INLINE(Record *Peek() const)
base::AtomicWord divider_
Definition: unbound-queue.h:38
INLINE(void Enqueue(const Record &rec))
DISALLOW_COPY_AND_ASSIGN(UnboundQueue)
INLINE(void DeleteFirst())
INLINE(bool Dequeue(Record *rec))
INLINE(bool IsEmpty() const)
intptr_t AtomicWord
Definition: atomicops.h:57
Debugger support for the V8 JavaScript engine.
Definition: accessors.cc:20