V8 Project
common-node-cache.h
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1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_COMPILER_COMMON_NODE_CACHE_H_
6 #define V8_COMPILER_COMMON_NODE_CACHE_H_
7 
8 #include "src/assembler.h"
10 
11 namespace v8 {
12 namespace internal {
13 namespace compiler {
14 
15 // Bundles various caches for common nodes.
16 class CommonNodeCache FINAL : public ZoneObject {
17  public:
18  explicit CommonNodeCache(Zone* zone) : zone_(zone) {}
19 
20  Node** FindInt32Constant(int32_t value) {
21  return int32_constants_.Find(zone_, value);
22  }
23 
24  Node** FindFloat64Constant(double value) {
25  // We canonicalize double constants at the bit representation level.
26  return float64_constants_.Find(zone_, bit_cast<int64_t>(value));
27  }
28 
29  Node** FindExternalConstant(ExternalReference reference) {
30  return external_constants_.Find(zone_, reference.address());
31  }
32 
33  Node** FindNumberConstant(double value) {
34  // We canonicalize double constants at the bit representation level.
35  return number_constants_.Find(zone_, bit_cast<int64_t>(value));
36  }
37 
38  Zone* zone() const { return zone_; }
39 
40  private:
46 };
47 }
48 }
49 } // namespace v8::internal::compiler
50 
51 #endif // V8_COMPILER_COMMON_NODE_CACHE_H_
Node ** FindInt32Constant(int32_t value)
Node ** FindFloat64Constant(double value)
Node ** FindExternalConstant(ExternalReference reference)
Node ** FindNumberConstant(double value)
#define FINAL
int int32_t
Definition: unicode.cc:24
Debugger support for the V8 JavaScript engine.
Definition: accessors.cc:20