5 #ifndef V8_COMPILER_COMMON_NODE_CACHE_H_
6 #define V8_COMPILER_COMMON_NODE_CACHE_H_
16 class CommonNodeCache
FINAL :
public ZoneObject {
21 return int32_constants_.Find(zone_, value);
26 return float64_constants_.Find(zone_, bit_cast<int64_t>(value));
30 return external_constants_.Find(zone_, reference.address());
35 return number_constants_.Find(zone_, bit_cast<int64_t>(value));
Int32NodeCache int32_constants_
Node ** FindInt32Constant(int32_t value)
Int64NodeCache float64_constants_
CommonNodeCache(Zone *zone)
Node ** FindFloat64Constant(double value)
PtrNodeCache external_constants_
Node ** FindExternalConstant(ExternalReference reference)
Node ** FindNumberConstant(double value)
Int64NodeCache number_constants_
Debugger support for the V8 JavaScript engine.