13 int register_parameter_count,
Register* registers,
20 DCHECK(register_parameter_count > 0 &&
25 for (
int i = 0;
i < register_parameter_count;
i++) {
33 NewArray<Representation>(register_parameter_count));
34 for (
int i = 0;
i < register_parameter_count;
i++) {
47 size_t index =
data_ - start;
51 #define DEF_CASE(NAME) \
52 case CallDescriptors::NAME: \
53 return #NAME " Descriptor";
70 void StoreDescriptor::Initialize(CallInterfaceDescriptorData* data) {
77 void ElementTransitionAndStoreDescriptor::Initialize(
78 CallInterfaceDescriptorData* data) {
85 void InstanceofDescriptor::Initialize(CallInterfaceDescriptorData* data) {
91 void MathPowTaggedDescriptor::Initialize(CallInterfaceDescriptorData* data) {
97 void MathPowIntegerDescriptor::Initialize(CallInterfaceDescriptorData* data) {
103 void VectorLoadICTrampolineDescriptor::Initialize(
104 CallInterfaceDescriptorData* data) {
111 void VectorLoadICDescriptor::Initialize(CallInterfaceDescriptorData* data) {
114 Representation representations[] = {
122 void ApiGetterDescriptor::Initialize(CallInterfaceDescriptorData* data) {
130 void ArgumentsAccessReadDescriptor::Initialize(
131 CallInterfaceDescriptorData* data) {
137 void ContextOnlyDescriptor::Initialize(CallInterfaceDescriptorData* data) {
static const Register function_address()
static const Register parameter_count()
static const Register index()
SmartArrayPointer< Register > register_params_
PlatformInterfaceDescriptor * platform_specific_descriptor_
void Initialize(int register_parameter_count, Register *registers, Representation *param_representations, PlatformInterfaceDescriptor *platform_descriptor=NULL)
SmartArrayPointer< Representation > register_param_representations_
Representation * register_param_representations() const
int register_param_count_
const char * DebugName(Isolate *isolate)
const CallInterfaceDescriptorData * data_
static const Register ContextRegister()
const CallInterfaceDescriptorData * data() const
static const Register MapRegister()
static const Register left()
static const Register right()
CallInterfaceDescriptorData * call_descriptor_data(int index)
static const Register ReceiverRegister()
static const Register NameRegister()
static const Register exponent()
static const Register exponent()
static Representation External()
static Representation Smi()
static Representation Tagged()
static const Register ReceiverRegister()
static const Register NameRegister()
static const Register ValueRegister()
static const Register VectorRegister()
static const Register SlotRegister()
enable harmony numeric enable harmony object literal extensions Optimize object Array DOM strings and string trace pretenuring decisions of HAllocate instructions Enables optimizations which favor memory size over execution speed maximum source size in bytes considered for a single inlining maximum cumulative number of AST nodes considered for inlining trace the tracking of allocation sites deoptimize every n garbage collections perform array bounds checks elimination analyze liveness of environment slots and zap dead values flushes the cache of optimized code for closures on every GC allow uint32 values on optimize frames if they are used only in safe operations track concurrent recompilation artificial compilation delay in ms do not emit check maps for constant values that have a leaf deoptimize the optimized code if the layout of the maps changes enable context specialization in TurboFan execution budget before interrupt is triggered max percentage of megamorphic generic ICs to allow optimization enable use of SAHF instruction if enable use of VFP3 instructions if available enable use of NEON instructions if enable use of SDIV and UDIV instructions if enable use of MLS instructions if enable loading bit constant by means of movw movt instruction enable unaligned accesses for enable use of d16 d31 registers on ARM this requires VFP3 force all emitted branches to be in long enable alignment of csp to bytes on platforms which prefer the register to always be NULL
#define INTERFACE_DESCRIPTOR_LIST(V)
#define DCHECK(condition)
bool Equals(Node *a, Node *b)
Debugger support for the V8 JavaScript engine.