20 case CallDescriptor::kCallCodeObject:
23 case CallDescriptor::kCallJSFunction:
26 case CallDescriptor::kCallAddress:
36 return os << d.kind() <<
":" << d.debug_name() <<
":r" << d.ReturnCount()
37 <<
"j" << d.JSParameterCount() <<
"i" << d.InputCount() <<
"f"
38 << d.FrameStateCount();
65 incoming_->kind() == CallDescriptor::kCallAddress) {
68 if (spill_slot >= 0) {
72 -(spill_slot + 1) *
kPointerSize - register_save_area_size + extra;
83 int offset = register_save_area_size - (spill_slot + 1) *
kPointerSize +
105 CallDescriptor::Flags
flags) {
113 if (!FLAG_turbo_deoptimization) {
119 case Runtime::kDebugBreak:
120 case Runtime::kDebugGetLoadedScripts:
121 case Runtime::kDeoptimizeFunction:
122 case Runtime::kInlineCallFunction:
123 case Runtime::kPrepareStep:
124 case Runtime::kSetScriptBreakPoint:
125 case Runtime::kStackGuard:
126 case Runtime::kCheckExecutionState:
127 case Runtime::kDebugEvaluate:
128 case Runtime::kCollectStackTrace:
139 #if !V8_TURBOFAN_BACKEND
155 CallInterfaceDescriptor descriptor,
int stack_parameter_count,
156 CallDescriptor::Flags
flags, Zone* zone) {
HydrogenCodeStub * code_stub() const
FunctionLiteral * function() const
Handle< JSFunction > closure() const
int formal_parameter_count() const
static FrameOffset FromFramePointer(int offset)
static FrameOffset FromStackPointer(int offset)
int GetRegisterSaveAreaSize()
FrameOffset GetFrameOffset(int spill_slot, Frame *frame, int extra=0)
static bool NeedsFrameState(Runtime::FunctionId function)
Linkage(CompilationInfo *info)
CompilationInfo * info() const
CallDescriptor * GetStubCallDescriptor(CallInterfaceDescriptor descriptor, int stack_parameter_count=0, CallDescriptor::Flags flags=CallDescriptor::kNoFlags)
CallDescriptor * GetJSCallDescriptor(int parameter_count)
CallDescriptor * incoming_
CallDescriptor * GetRuntimeCallDescriptor(Runtime::FunctionId function, int parameter_count, Operator::Properties properties)
static CallDescriptor * GetSimplifiedCDescriptor(Zone *zone, MachineSignature *sig)
base::Flags< Property, uint8_t > Properties
enable harmony numeric enable harmony object literal extensions Optimize object Array DOM strings and string trace pretenuring decisions of HAllocate instructions Enables optimizations which favor memory size over execution speed maximum source size in bytes considered for a single inlining maximum cumulative number of AST nodes considered for inlining trace the tracking of allocation sites deoptimize every n garbage collections perform array bounds checks elimination analyze liveness of environment slots and zap dead values flushes the cache of optimized code for closures on every GC allow uint32 values on optimize frames if they are used only in safe operations track concurrent recompilation artificial compilation delay in ms do not emit check maps for constant values that have a leaf deoptimize the optimized code if the layout of the maps changes enable context specialization in TurboFan execution budget before interrupt is triggered max percentage of megamorphic generic ICs to allow optimization enable use of SAHF instruction if enable use of VFP3 instructions if available enable use of NEON instructions if enable use of SDIV and UDIV instructions if enable use of MLS instructions if enable loading bit constant by means of movw movt instruction enable unaligned accesses for enable use of d16 d31 registers on ARM this requires VFP3 force all emitted branches to be in long enable alignment of csp to bytes on platforms which prefer the register to always be NULL
#define DCHECK(condition)
Signature< MachineType > MachineSignature
std::ostream & operator<<(std::ostream &os, const MachineType &type)
Debugger support for the V8 JavaScript engine.