Go to the source code of this file.
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#define | PURE_OP_LIST(V) |
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#define | MACHINE_TYPE_LIST(V) |
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#define | PURE(Name, properties, input_count, output_count) |
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#define | LOAD(Type) |
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#define | STORE(Type) |
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#define | PURE(Name, properties, input_count, output_count) const Operator* MachineOperatorBuilder::Name() { return &impl_.k##Name; } |
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#define | LOAD(Type) |
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#define | STORE(Type) |
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◆ LOAD [1/2]
Value: struct Load##
Type##Operator
FINAL :
public Operator1<LoadRepresentation> { \
: Operator1<LoadRepresentation>( \
IrOpcode::kLoad, Operator::kNoThrow | Operator::kNoWrite, 2, 1, \
}; \
TypeImpl< ZoneTypeConfig > Type
Definition at line 154 of file machine-operator.cc.
◆ LOAD [2/2]
◆ MACHINE_TYPE_LIST
#define MACHINE_TYPE_LIST |
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V | ) |
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Value:
V(MachFloat64) \
V(MachInt8) \
V(MachUint8) \
V(MachInt16) \
V(MachUint16) \
V(MachInt32) \
V(MachUint32) \
V(MachInt64) \
V(MachUint64) \
V(MachAnyTagged) \
V(RepBit) \
V(RepWord8) \
V(RepWord16) \
V(RepWord32) \
V(RepWord64) \
V(RepFloat32) \
V(RepFloat64) \
V(RepTagged)
#define V(NAME, Name, id)
Definition at line 121 of file machine-operator.cc.
◆ PURE [1/2]
#define PURE |
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Name, |
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properties, |
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input_count, |
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output_count |
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) |
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Value: struct Name##Operator
FINAL :
public SimpleOperator { \
Name##Operator() \
: SimpleOperator(IrOpcode::k##Name, Operator::kPure | properties, \
input_count, output_count, #Name) {} \
}; \
Name##Operator k##Name;
Definition at line 199 of file machine-operator.cc.
◆ PURE [2/2]
#define PURE |
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Name, |
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properties, |
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input_count, |
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output_count |
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| const Operator* MachineOperatorBuilder::Name() { return &impl_.k##Name; } |
◆ PURE_OP_LIST
#define PURE_OP_LIST |
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V | ) |
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◆ STORE [1/2]
Value: struct Store##
Type##Operator :
public Operator1<StoreRepresentation> { \
: Operator1<StoreRepresentation>( \
IrOpcode::kStore, Operator::kNoRead | Operator::kNoThrow, 3, 0, \
"Store", StoreRepresentation(k##
Type, write_barrier_kind)) {} \
}; \
struct Store##
Type##NoWriteBarrier##Operator
FINAL \
:
public Store##
Type##Operator { \
Store##
Type##NoWriteBarrier##Operator() \
}; \
struct Store##
Type##FullWriteBarrier##Operator
FINAL \
:
public Store##
Type##Operator { \
Store##
Type##FullWriteBarrier##Operator() \
}; \
Store##
Type##NoWriteBarrier##Operator k##Store##
Type##NoWriteBarrier; \
Store##
Type##FullWriteBarrier##Operator k##Store##
Type##FullWriteBarrier;
Definition at line 165 of file machine-operator.cc.
◆ STORE [2/2]
Value:
switch (rep.write_barrier_kind()) { \
return &impl_.k##Store##
Type##NoWriteBarrier; \
return &impl_.k##Store##
Type##FullWriteBarrier; \
} \
break;
Definition at line 165 of file machine-operator.cc.